Instant Terra Forum

Instant Terra => Discussions => Topic started by: zjshooter on October 09, 2017, 04:41:01 PM

Title: fbx Unable to read for MAYA
Post by: zjshooter on October 09, 2017, 04:41:01 PM
HI, The mesh file I generated cannot be read in Maya.(My English is poor)
Title: Re: fbx Unable to read for MAYA
Post by: Marianne Calva on October 09, 2017, 08:04:38 PM
Hi,

I have questions for you and for the community:

-1 - To the community. Do other people experiment troubles with Instant Terra's FBX files imported to Maya ?
-2 - To you: which version of Maya do you have ?
-3 -  Can you import other FBX files (not Instant Terra's) to Maya successfully ?
-4 - Do you have an error message ? Can you check Maya's log file ?

Thank you,
   Marianne
Title: Re: fbx Unable to read for MAYA
Post by: Antoine Leclere on October 10, 2017, 12:08:02 PM
Hello zjshooter,

Please let us know if you got troubles to directly import the mesh into Maya.

Otherwise :


Antoine

(http://www.wysilab.com/forum/images/Farclipplane.jpg)

Title: Re: fbx Unable to read for MAYA
Post by: zjshooter on October 11, 2017, 02:47:44 PM
Thank you for answering my question! maya2014 Unable to open file,No error message,No files.maya2016ok
Title: Re: fbx Unable to read for MAYA
Post by: Alexis Vaisse on October 11, 2017, 03:13:00 PM
Thanks for the feedback.

We're going to add an option to choose between FBX 2016 and FBX 2014.
Title: Re: fbx Unable to read for MAYA
Post by: AndyAces on October 19, 2017, 08:31:18 PM
I've only tried with blender but that too could not open fbx file.  Unity could see the file but it was not decimated so was very large and unusable.
Title: Re: fbx Unable to read for MAYA
Post by: Antoine Leclere on October 20, 2017, 11:22:46 AM
Hello AndyAces,

Exporting a .obj file is planned in our backlog.
Thanks to the Raw format, importing your terrain in Unity will be easier in Instant Terra's next version.
For now you can directly decimate your terrain in Instant Terra, using the trick I gave you here : http://www.wysilab.com/forum/index.php?topic=23.0

Antoine