Hey guys!
First an intro. I've been building terrains for film and games for a while now. I work with world machine, as well as a few other proprietary tools. A few basic features missing in this first beta very much limit the types of terrains we can create. I'll list some of them here.
1. Some basic generators like constant (a constant height generator), gradients like linear, radial, conical(separate or a single node).
2. A set of basic filters, like distortion.
I know there are more features coming, these are a few things that would make it a bit more functional at this early stage.