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Simulation Reset bug
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Topic: Simulation Reset bug (Read 2524 times)
January 06, 2020, 08:51:25 PM
Danilo Nishimura
Sr. Member
Posts: 66
Senior Technical Artist at Massive Entertainment
Simulation Reset bug
Whenever a Import node is selected, and the imported heightmap is a RAW file, all simulation cache is cleared.
STR:
Create a new project
Add a Import Terrain node
Check the raw checkbox
Import a raw heightmap
Create any simulation Node
Connect the import node to the simulation node
Select the Import Terrain node and observe the cached simulation get cleared, even if nothing is changed
This behaviour does not happen when the terrain is imported through a non-raw heightmap or generated using a noise node.
«
Last Edit: January 06, 2020, 11:21:24 PM by dnishimura
»
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January 06, 2020, 09:15:14 PM
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#1
Alexis Vaisse
Administrator
Posts: 189
Re: Simulation Reset bug
Hi,
Indeed this is not the expected behavior.
Thanks a lot for reporting this issue.
We will look at it and let you know when it's fixed.
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January 07, 2020, 02:24:27 PM
Reply
#2
Alexis Vaisse
Administrator
Posts: 189
Re: Simulation Reset bug
Hi,
This bug has been fixed.
The fix will be in
Instant Terra 1.8.5
to be released on
January 8th
.
Thanks again for reporting this issue.
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January 08, 2020, 11:26:32 PM
Reply
#3
Danilo Nishimura
Sr. Member
Posts: 66
Senior Technical Artist at Massive Entertainment
Re: Simulation Reset bug
Confirming, the update fixed the issue. Thanks again!
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Simulation Reset bug