Name |
Type |
Description |
Values |
blend_mode |
String |
The blend mode to apply |
“Copy”, “Add”, “Subtract”, “Average”, “Custom”, “Min”, “Max” or “Multiply” |
blend_coefficient |
Float |
The blend coefficient |
From 0 to 100 |
scale_for_terrain_multiply |
Float |
When the blend mode is “Multiply”, the scale to apply |
From 0.001 to 1 |
first_coefficient |
Float |
When the blend mode is “Custom”, the coefficient to apply to the first terrain |
From -10 to 10 |
second_coefficient |
Float |
When the blend mode is “Custom”, the coefficient to apply to the second terrain |
From -10 to 10 |
tile_x |
Bool |
Indicates whether the terrain has to be tiled along the X axis |
True or False |
tile_y |
Bool |
Indicates whether the terrain has to be tiled along the Y axis |
True or False |
offset_x |
Float |
The x coordinate of the translation to apply, relative to the width of the terrain |
From -2 to 2 |
offset_y |
Float |
The y coordinate of the translation to apply, relative to the height of the terrain |
From -2 to 2 |
scale_x |
Float |
The scale to apply along the X axis |
From 0.2 to 5 |
scale_y |
Float |
The scale to apply along the Y axis |
From 0.2 to 5 |
rotation_angle |
Float |
The rotation angle in radians |
from −π = -3.14159 to π = 3.14159 |
blend_color_map |
Bool |
Indicates whether the color maps are blended |
True of False |
color_map_blend_coefficient |
Float |
When blend_color_map is true, the blend coefficient to use |
From 0 to 1 |
See Nodes reference guide - Full composition node
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