The Snow node applies a snow color map to a terrain at locations defined by parameters.
This node does not modify the terrain.
The node has one input: a terrain with or without a color map. If the terrain input does not have a color map, a neutral color ramp is applied and is visible in places not covered by snow.
The node has two outputs: the unmodified terrain with an updated color map and the snow mask.
To add a Snow node, right-click in the Graph Editor and select Create Node > Colorize > Snow.
Select the node to open its parameters:
This parameter does not apply to the north faces, which are always 100% covered by snow: only the lowest altitude parameter is applied to the north faces.
Tip: Place it after a Colorize or Advanced Colorize node to achieve the desired color for rocks and sediments. The results are interesting if we have sedimental smoothing and rock erosion: they will smooth the ground and add sediment at the bottom of the slopes to give a snow accumulation effect.
With sedimental smoothing and rock erosion:
Without: ÂParameter | Use |
---|---|
Snow color | Sets the snow color. |
Lowest altitude | Expressed as percentage of the maximum height. Below this value, the color map remains unchanged. |
Max slope | The angle beyond which the snow does not settle. |
Depression filling | Propagates the snow onto the concave parts of the terrain.. |
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