This node deforms a mask by applying a deformation in four different directions and by mixing the results obtained.
The node has three input connectors, the mask to modify, a mask that defines the intensity of the deformation, and an optional mask to define where the effect should be applied.
The output is a mask deformed in four directions.
To add a 4-direction warp node, right-click in the Graph Editor and select Create Node > Mask transformation > 4-direction warp or use the keyboard shortcut NM4W for Node Mask 4 direction Warp.
Double click on the node to open its parameters:
Set the 4-direction warp node parameters:
Parameter | Use |
---|---|
Intensity | Defines the intensity of the 4-direction to apply |
Angle | Defines the angle of the applied deformations |
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