Adding a Vector warp node

The Vector warp node has a color map and two terrains as input, and a color map as output. The two terrains are used to determine the deformation to be applied at each point of the color map.

To add a Vector warp node, right-click in the Graph Editor and select Create Node  > Color  > Vector warp.

Select the node to open its parameters:

Editing a Vector warp node

For the terrains used to determine the displacement, a positive height leads to a movement toward the right (in X) or downward (in Y). A negative height leads to a movement to the left (in X) or up (in Y).


Parameter Use
Strength Adjusts the intensity of the warp.

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