Adding a Brightness & Contrast node

The Brightness & Contrast node modifies the luminosity and contrast of a terrain with a color map.

If the input terrain does not have a color map, the node is invalid.

To add a Brightness & Contrast node, right-click in the Graph Editor and select Create Node  > Terrain transformation  > Brightness & contrast or use the keyboard shortcut N-T-B-C: Node Terrain Brightness Contrast.

Select the node to open its parameters:

EditinBrightness & Contrast nodenode

  • Brightness: Increases or decreases the brightness of the terrain.
  • Contrast: Increases or decreases the contrast of the terrain.

For example, initial image:

Increase in brightness:

Decrease in brightness:

Increase in contrast:

Decrease in contrast:

  • Channels: By default, the three channels, Red, Green and Blue, are modified. You can apply the modifications only to two channels or to a single channel by deselecting channels.

Parameters

Parameter Use
Brightness Increases or decreases the brightness of the terrain.
Contrast Increases or decreases the contrast of the terrain.
Channels Sets the red, green and/or blue channels to modify.

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