This node warps a terrain by applying a deformation in four different directions and by mixing the results obtained.
The node has three input connectors, the terrain to modify, a terrain that defines the intensity of the deformation, and an optional mask to define where the effect should be applied.
The output is a deformed terrain.
To add a 4-direction node, right-click in the Graph Editor and select Create Node > Terrain transformation > 4-direction warp or use the keyboard shortcut NT4W for Node Terrain 4 direction Warp.
Double click on the node to open its parameters:
Set the 4-direction warp node parameters:
|Intensity||Defines the intensity of the 4-direction to apply|
|Angle||Defines the angle of the applied deformations|
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