This node applies variable deformations to warp a terrain.
The node has one input connector, the terrain to modify, and an output terrain connector.
To add a Stretching warp node, right-click in the Graph Editor and select Create Node > Terrain transformation > Stretching warp or use the keyboard shortcut NTSW for Node Terrain Stretching Warp.
Double click on the node to open its parameters:
Set the stretching warp parameters:
Below is an example of a stretching warp on a terrain.
Parameter | Use |
---|---|
Intensity | Defines the intensity of the Stretching warp to apply |
Scale | Sets the scale of the deformations to apply |
Seed | Obtains a different effect for each of the values chosen |
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