This node allows you to apply a vector blur to a terrain.
The node has three input connectors: an input terrain and two input control terrains used for displacement of the first terrain in the X and Y directions, and a terrain output connector.
At each vertex, the intensity of the blur is determined by the two control terrains.
To add a Vector blur node, right-click in the Graph Editor and select Create Node > Terrain transformation > Vector blur or use the keyboard shortcut NTVB for Node Terrain Vector Blur.
Double click on the node to open its parameters:
The Vector blur node has only one parameter, Intensity. Use the slider to define the intensity of the vector blur to apply.
Below is an example of a vector blur on a terrain.
|Intensity||Defines the intensity of the vector blur to apply|
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