Instant Terra Forum
Instant Terra => Feature requests => Topic started by: Mr_SquarePeg on October 20, 2017, 06:48:52 AM
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Hey,
Been messing around with Instant Terra for a little bit. I really like it. I just introduced it to a bunch of people on the unoffical CryEngine slack and a few Unreal Engine Groups. There is room for improvement though.
Here is where I think Instant Terra could be improved -
1. Adding the following nodes - Blend, Combiner, terrace, fluvial erosion, thermal erosion, etc.
2. Support for Tiled Terrain export. Details here (https://www.world-machine.com/WM2%20User%20Guide.pdf) Look for Tiled or Tiling using CTRL + F.
3. The ability to import GIS / SRTM Data.
Thank you for your time,
HeadClot
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Hello HeadClot,
Thanks a lot for your feedback, we're really happy that you enjoy our software so far and shared it to the community.
For the differents improvements :
- Blend & combiner nodes: there are already some blending modes available: sum, difference, average, linear combination, min, max, alpha blend (see "Terrain composition" and "Mask composition " in the context menu). Please let us know if any blending mode you would like to have is missing.
- You can emulate a Terrace node by using the "Apply curve" node. However we plan to add a specific node later.
- Fluvial erosion will be in the next beta version to be released in November.
- Thermal erosion will arrive a bit later.
- Tiled Terrain import options already exist, export options will follow.
- DEM files import will be available in the next beta release in November.
Antoine