Author Topic: A few QOL notes...  (Read 3122 times)

FrostedArt

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Hi,

From my short time experimenting with Instant Terra Pro here's a few quality of life features that would be appreciated. I'm fairly new to the software so please do let me know if these already exist and I missed them :-)

-Being able to control the light direction in real time on your 3D viewport, such as by holding down Shift+RMB would be great.

-When painting a mask, it would be nice to have a hotkey for an ortho top down view to make painting easier.

-When painting a mask, it would be great to be able to use the bracket keys [ and ] respectively to decrease/increase the size of the brush.

-When painting a mask it would also be great to be able to have the option to blur or smooth wihout having to use nodes to do so after the fact.

I can elaborate if some of these don't make sense. Thank you!

Kindly,

Alexander Alza

Alexis Vaisse

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Hi Alexander,

Thank you very much for your feedback. It's appreciated.

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Being able to control the light direction in real time on your 3D viewport, such as by holding down Shift+RMB would be great
With the menu Edit > Preferences > Light settings, you can open the Light settings window and keep it open all the time.
That way you can very easily change the light direction at any time while working on your terrains.

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When painting a mask, it would be nice to have a hotkey for an ortho top down view to make painting easier.
That's a good idea. Thanks for the suggestion. It doesn't seem there is a standardized keyboard shortcut for ortho top view (O, Num5, F6, F8, F10...). If you have a favorite one, feel free to propose it. ;-)

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When painting a mask, it would be great to be able to use the bracket keys [ and ] respectively to decrease/increase the size of the brush.
We use the following keyboard shortcuts:
- Switch between Lighter and Darker brush: S
- Change brush size: D & F
- Change brush intensity: G & H
- Change brush fall-off: J & K
We'll add a tooltip to show these shortcuts.

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When painting a mask it would also be great to be able to have the option to blur or smooth wihout having to use nodes to do so after the fact.
Thanks for the suggestion. We plan to add more brushes (including user-defined brushes). We may also add an option to smooth the mask.