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Instant Terra Forum
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Instant Terra
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Known issues
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Smooth node
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Topic: Smooth node (Read 4554 times)
May 30, 2018, 10:18:53 AM
Leigh Kamraoui
Administrator
Posts: 71
Smooth node
Smooth node
The smooth operator produces geometric artifacts at exactly a distance "x" from the border where "x" corresponds to the size of the smooth filter. It correponds to a slight change of the derivative of the resulting smoothed terrain that is usually imperceptible except when extracting masks and especially using the curvature node.
A possible workaround is to generate larger terrains and crop the result.
Another possibility is to combine the curvature mask with a Painted Mask to discard the values near the border (see the
Curvature terrain example
for details).
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Instant Terra Forum
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Instant Terra
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Known issues
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Smooth node