The Terrain composition nodes allow you to blend two terrains and apply a mask on two blended terrains to achieve a final result.

  • Add: This node adds two terrains.
  • Subtract: This node subtracts one terrain from another terrain.
  • Multiply: This node multiplies two terrains.
  • Average: This node calculates the average value between two terrains.
  • Min: This node calculates the minimum value of two terrains.
  • Max: This node calculates the maximum value of two terrains.
  • Alpha-blend: This node creates an alpha composition between two terrains at locations defined by a mask.
  • Blend: This node creates a composition between two terrains based on the selected blend mode.
  • Full composition: This node gives maximum freedom to compose two terrains. The second terrain can be translated in the X and Y axis, scaled, and rotated before composing it with the first terrain.
  • Stamping: This node inserts copies of a terrain on a second terrain.

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