The X translation parameter translates the terrain along the X axis.
To create an X translation parameter, open the custom node graph and select Create node > New custom node > X translation in the contextual menu. A new node is created.
Double click on the X translation parameter node to open its parameters.
Set the X translation parameters:
A manipulator appears in the terrain to translate along the X axis.
Moving a manipulator modifies the value in the Parameters window. For an X translation parameter, a value of -1 corresponds to the left edge of the terrain and 1 corresponds to the right edge of the terrain. A value of 0 corresponds to the center of the terrain.
Once set, the X translation parameter appears in the custom node's Parameters window as a slider and a value.
A custom node can have a combination of X and Y
scale and scale parameters, and a rotation parameter.
If so, the manipulator shows the permitted cases. You can switch between one parameter and another, for example, translation to scale or scale to rotation, by clicking the right mouse button.
You can add multiple manipulators to a custom node using the Manipulator combo box. By default, the Default manipulator is selected
To add a new manipulator, select New manipulator in the dropdown list.
A new manipulator appears in the dropdown list and in the Viewport.
You can add as many manipulators as you want.
For example, you can create three manipulators that have all three X and Y scale, X and Y scale, and rotation parameters, which gives a total of 3 x 5 = 15 parameters, or manipulators with combinations of X, Y, and rotation parameters.
The manipulators should have different default values so that they do not superimpose when the custom node node is created.
|Minimum and maximum range of the translation
|Sets the default value to apply to a custom node
|Uses the default manipulator or creates a new manipulator
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