This node creates a mask from the heights of a terrain. The mask created has the same size and resolution as the input terrain.
To add a Mask from Heights node, right-click in the Graph Editor and select Create Node > Mask Generation > Mask from heights.
Double click on the node to open its parameters:
Two modes exist to edit the Mask from heights node.
In the Gradient mode, select either:
Parameter | Use |
---|---|
Gradient mode | The mask has a gradient with values between 0 for the minimum height up to 1 for the maximum height. |
Select mode | The mask is set to 1 for heights between the minimum height and maximum height; otherwise it is set to 0. |
Automatic mode | The input terrain defines the minimum height and the maximum height. |
Manual mode | The minimum height and the maximum height are set manually. |
Maximum height | The maximum height of the terrain. |
Minimum height | The minimum height of the terrain. |
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