The Sub-material node creates a sub-material from a list of predefined sub-materials provided by Instant Terra. This node must then be connected to a Material node or an Advanced material node to provide a sub-material to a layer of a material, which can then be applied to terrain with an Apply material node.
A sub-material contains a set of textures that correspond to a single effect, for example, a rock sub-material or a grass sub-material.
Below is an example of different sub-materials.
To add a Simple material node, right-click in the Graph Editor and select Create Node > Materials > Sub-material or press the keyboard shortcut NSBA (Node SuB Material).
Initially, no sub-material is selected, and the node is invalid:
Click Click here to select a sub-material to open a window that allows you to choose a sub-material from the list of sub-materials in Instant Terra:
Sub-materials are not installed by default. You need to download them.
If a sub-material that has not yet been downloaded is selected, the following window appears:
Whichever option you choose, the download starts and a window displays the progress:
Sub-materials already downloaded remain downloaded.
Once a sub-material is selected, its name and a preview image appear in the window::
Increase in size:
Decrease in size:
|Click here to download sub-materials||Downloads the sub-materials to the hard drive.|
|Click here to select a sub-material||Opens the selection of sub-materials for a layer.|
|Download the selected sub-material||Downloads the selected sub-materials to the hard drive.|
|Download all sub-materials||Downloads all sub-materials to the hard drive.|
|Select the sub-materials to download||Opens a window to select the sub-materials to download.|
|Show terrain||Displays the terrain in the 3D view.|
|Show sub-material||Displays the sub-material.|
|Size||Adjusts the size of the sub-material.|
Copyright © 2021 · All Rights Reserved · Wysilab