The Terrain composition nodes allow you to blend two terrains
and apply a mask on two blended terrains to achieve a final
result.
Alpha-blend: This
node creates an alpha composition between two terrains at locations
defined by a mask.
Blend: This
node creates a composition between two terrains based on the
selected blend mode.
Full
composition: This node gives maximum freedom to compose two
terrains. The second terrain can be translated in the X and Y axis,
scaled, and rotated before composing it with the first
terrain.
Multi
blend: This node blends an unlimited number of terrains using
the different blend modes available in Instant Terra.
Stamping:
This node inserts copies of a terrain in a second terrain.
Min: This node
calculates the minimum value of two terrains.
Max: This node
calculates the maximum value of two terrains.