The Simulation nodes create realistic erosion effects through a
range of editable parameters.
Hydraulic
erosion: This node creates realistic erosion effects by
rainfall and river flows.
Rock erosion:
This node simulates realistic rock erosion through a series of
iterations on the entire terrain that determine the movement of
sediment due to gravity.
Mountain
erosion: This node simulates the effect of fluvial erosion and
rock weathering over a wide time span.
Sedimental
smoothing: This node simulates the effect of sedimental
deposition due to the general weathering of the terrain.
Flow
simulation: This node simulates the movement of water on a
landscape.
Mountain
aging: This node simulates the aging of mountains over very
long periods, typically several million or tens of millions of
years.
2D flow map: This
node calculates a flow map of water flows by producing a map of
water flows.