Import from
mesh: This node creates a terrain from an 3D mesh
file.
Flip X terrain: This node flips the terrain
around the X axis.
Flip Y terrain: This node flips the terrain
around the Y axis.
Flip X mask: This node flips the mask around the X
axis.
Flip Y mask: This node flips the mask around the Y
axis.
New features
Graph
explorer: The Graph explorer is where you manage all
the nodes and resources used in a project. It lists the various
types of nodes as displayed in the Graph editor and
updates in real time when you edit a node.
Models
window: The Models window displays a list of all the
nodes that you can use in a project. You can sort the nodes by
category or alphabetically, search them, and drag and drop them
into the Graph editor.
Zoom
extents shortcut: If the terrain is no longer visible
in the 3D View, or if it is off-center, press either
Z or F on the keyboard to center
the terrain.
Invert
zoom horizontally or vertically: Reverse the direction
of the camera zoom relative to the mouse movements in a horizontal
or a vertical direction.
Multiple node selection: The shortcut for selecting
multiple nodes depends on the camera mode. For the default
mode, press Shift and drag the mouse over the
nodes to select them; for the Maya and 3ds Max modes, press and
drag the mouse over the nodes.