This project creates a Monument Valley-style terrain by composing and transforming terrain generators, and painting a mask to form a road in the terrain.
Select Help > Samples to to
access the sample project.
You can also watch a video tutorial on creating a Monument Valley-style
terrain on our YouTube channel.
Several groups of nodes are used in this project to help you understand better the different effects of the procedural process. See Grouping nodes for details on how to create groups of nodes.
Two Perlin noise terrains, one of which is the heights are constrained using a Min & max heights node, are composed with the composed mask using a Full composition node.
Click on the Full composition node and use
the
translate, scale, and rotate gizmos to transform the
terrain.
Copyright © 2022 · All Rights Reserved · Wysilab