Use and combine the different algorithms: Hydraulic erosion, rock erosion, mountain erosion, sedimental erosion, flow simulation, multi-erosion.
User control: Use masks to control where and how the simulation runs and achieve unique effects on different parts of your terrain.
Unlike most erosion simulations, Instant Terra's advanced algorithms generate erosion that doesn’t follow the world axes, providing results with more realism and diversity.
See also ... Terrain edition - Satellite data - Animations - User nodes - APIs & callback - Unreal Engine plugin