Nodes reference guide
Terrain generation nodes
Part common to all terrain generators
Perlin noise
Ridged noise
Billowy noise
Cellular noise
Crater
Constant elevation
Slope
Half-sphere
Cone
Circular symmetry
Profile curve
Mandelbrot set
Terrain composition nodes
Alpha blend
Blend
Full composition
Multi blend
Stamping
Min
Max
Add
Subtract
Multiply
Average
Terrain transformation nodes
Change size
Upscaling
Smooth
Soften
Flatten edges
Sharpen
Scale & offset
Min & max heights
Flip X
Flip Y
Apply curve
Crop
Terrace
Swirl
Warp
Stretching warp
Directional warp
4-direction warp
Vector warp
Blur
Blur effect
Directional blur
Vector blur
Gamma correction
Brightness & contrast
Transform terrain
Simulation nodes
Hydraulic erosion
Rock erosion
Mountain erosion
Sedimental smoothing
Flow simulation
Mountain aging
2D flow map
Multi-scale erosion
Thermal erosion
Colorize nodes
Colorize
Advanced colorize
Ramp colorize
User ramp colorize
Snow
Advanced snow
Water level
Advanced water level
Colorize satellite map
Color management nodes
Color
Create color ramp
Apply color ramp
Convert color ramp to color map
Constant color map
Apply color map
Apply mask
Extract color map
color map from masks
Split color map
Mask to color map
Vector map to color map
Tile color map
Alpha blend
Swirl
Gamma correction
Brightness & contrast
Warp
Directional warp
Vector warp
Compute normal map
Mask generation nodes
Mask from heights
Mask from slopes
Mask from flat area
Mask from angles
Mask from curvature
Mask from color
Mask from higher terrain
Constant mask
Disk
Circular symmetry
Profile curve
Path
Painted mask
Mask composition nodes
Blend
Full Composition
Multi blend
Stamping
Max
Min
Add
Subtract
Average
Multiply
Mask transformation nodes
Change size
Smooth
Invert
Reduce
Min & Max values
Scale & offset
Apply curve
Flip X
Flip Y
Transform mask
Mask level
Crop
Cutout
Gamma correction
Swirl
Warp
Directional warp
Vector warp
Material nodes
Simple material
Material
Advanced material
Sub-material
User sub-material
Apply material
Calculation nodes
Elevation info
Mask info
Constant
Parameter
Plus
Minus
Multiply
Divide
Formula
File name
Size information
Has color map
Houdini parameter
Houdini on/off parameter
Houdini list parameter
Import nodes
Import terrain
Import from mesh
Import mask
Import terrains from RGBA file
Import masks from RGBA file
Import color map
Import terrain from mesh
Import vector map
Import terrain from Houdini
Export nodes
Export terrain
Multi file (tiled) export terrain
Export mesh
Export mask
Multi file (tiled) export mask
Export color map
Multi file (tiled) color map
Export vector map
Multi file (tiled) vector map
Save point
Export terrain to Houdini
Nodes keyboard shortcuts
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